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Hey, Been following the clothes stuff for a few years got the zine and was hyped for the game then followed the insta and tiktok and found the itch.io and have played.

I Downloaded the version im playing on the 2 of march 

What was great:
- Soundtrack is really fucking good man

-I Loved the combat felt smooth and very interactive

-story was great and art style was awesome, especially the cut scenes 


Improvements that could be made:

-I really liked the start screens style and artwork, but was confused if it was a loading menu and felt quite difficult to use.

- The text being clearer would be great seems the other comment knows more about the backend for why it looks like it.

- Text speed option would be awesome

-i noticed i walked into the bed after changing from the clothes pile, seems something might be off with the colliders.

- Adding more emphasis on each hit in the fights could be great it would improve ux by a lot.

- Clearer controls on the guide could be good maybe a menu to switch between controller types could make it clearer for the user.

- more emphasis on being hit would be great too.

- Version name on each file upload of the game would be great too as i dont know what version of the game im running.

- Maybe an enemy type catalog would be helpful aswell.

- i liked the dash on neaty but i feel it could be improved by holding down shift for setting the duration of it as it would give more control on the character and create smoother fighting dynamics.

These are some of the things i picked up from playing, im sure some of my ideas are planned to implemented further down the development process but happy giving feedback, hope this helps :)

Been following the tiktok for a while so excited to try the demo, only done up to end of stage 1 for now but here's my honest running thoughts as I went through:

  • Thought start screen was a load screen so maybe a click to continue sort of prompt
  • Font at start is not v dyslexia friendly so maybe an option for that/different font
  • Artwork fire on the load screen, but could only push the eye to read ‘loa’ and not full of ‘load’. Same with settings
  • A lot of the text is very hard to read. I checked my graphics settings and it’s correctly set to 1080p on a 1080p monitor
  • Maybe a text speed option
  • Artwork fire again
  • Couldn’t change clothes when stood on them, only in front
  • I think half the problem with the text is that it renders on the layer which you’ve downscaled, rather than on a gui layer on top so it’s very blurry (apart from dialogue boxes)
  • ?sfx when you kick the thug in the cutscene
  • Sometimes the gui renders off screen during the camera movements in combat
  • Opening the guide bugged my game entirely - it started rendering super slow and I couldn’t close it.
  • Maybe the guide could also include the button inputs for the moves as well as it being in the controls?
  • Hard to tell when I got hit
  • Not able to view controls through the pause menu/couldnt find the option